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Open Arcade PC Games for the Next Generation
Author: Intel Vice President Claude Leglise, 10/23/97
Introduction
This presentation was made possible by the Pentium® II processor
Open Arcade PC Games for the Next Generation
What You Saw Was Impossible on a PC 10 Years Ago
And Impossible 5 Years Ago
And Impossible Last Year
What Happened
Technologies for Visual Computing
Today’s High-End PC Delivers Mainstream Arcade Performance
The Near Future
Open Arcade Architecture
Open Arcade Architecture
Flexible Systems
Suppliers Supporting The Open Arcade Architecture
Current Open Arcade Manufacturers and Integrators
Greater Variety of Titles
Faster Access to Latest Technologies
Lower Cost of Ownership
Flexibility to Maximize Play Time
Flexibility to Maximize Play Time (cont'd)
Flexibility to Maximize Play Time (cont'd)
New Opportunities
Networked Systems
Internet Connections
Photography
Information Access
Demonstration
Thanks to ...
Brand New Choices for Arcades Come See For Yourselves At The Intel Booth !!!
Agenda
Demonstration
Games for the next generation
The End

Last update: 6 November 97


* Legal Information © 1998 Intel Corporation